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- Other Warhammer
Tomb Kings of Khemri: Tomb Guard
- $85.00
- 20 elite warriors for your Tomb Kings of Khemri army Includes command upgrades, allowing you to build one large unit, or two smaller units, each with their own champion, standard bearer, and musician. Protected by light armour and shields, and armed with hand weapons, they form a solid core of reliable infantry
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- Other Warhammer
Warhammer Horus Heresy: Solar Auxilia – Aethon Heavy Sentinel
- $60.00
- A tough, mobile heavy weapons platform for Solar Auxilia armies Comes with six different primary weapon options and two different missile systems Identify your targets and pick them off with ease
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- Other Warhammer
Warhammer Horus Heresy: Solar Auxilia – Dracosan Armoured Transport
- $92.00
- A heavily armoured troop carrier for your Solar Auxilia army Move large groups of infantry with speed and safety, while providing covering fire Equipped with a demolisher cannon or tank-slagging lascannon, plus pintle weapons and missiles for added punch
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- Other Warhammer
Warhammer Horus Heresy: Solar Auxilia – Lasrifle Section
- $79.00
- 20 infantry troopers for Solar Auxilia armies in Warhammer: The Horus Heresy, usable as one solid unit or two sets of 10 Form up in disciplined ranks and lay down waves of lasfire on your foes Upgrade your sections with command gear, bayonets, and highly customisable Sergeants
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- Other Warhammer
Warhammer Horus Heresy: Solar Auxilia – Leman Russ Assault Tank
- $65.00
- A formidable tank to lead the charge for Solar Auxilia armies in Warhammer: The Horus Heresy Crush foes with a demolisher cannon, plasma cannon, or volkite macro-saker, plus hull and pintle weapons Customise your Assault Tanks with cosmetic options and upgrades
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- Other Warhammer
Warhammer The Old World: Tomb Kings of Khemri – Skeleton Chariots
- $85.00
- Three light chariots to bolster the charge for your Tomb Kings of Khemri army Versatile vehicles crewed by skeletons armed with both ranged and melee weapons Can be built to incorporate a command section, further enhancing their effectiveness
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- Other Warhammer
Warhammer The Old World: Tomb Kings of Khemri – Skeleton Horsemen
- $65.00
- 16 skeletal outriders for your Tomb Kings of Khemri army Equip them for melee with spears and shields, or use bows to harass and disrupt your enemy Can be assembled into one large unit or two smaller ones, each with their own command upgrades
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- Other Warhammer
Warhammer The Old World: Tomb Kings of Khemri – Skeleton Warriors
- $85.00
- 36 undead infantry to form the backbone of your Tomb Kings of Khemri army Arm them for melee with spears or hand weapons, or equip them with deadly warbows Assemble an undead legion or several smaller units, each with their own command section
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- Other Warhammer
Warhammer Underworlds Gnarlwood: Grinkrak’s Looncourt
- $44.00
- A warband expansion for Warhammer Underworlds: Gnarlwood, including seven madcap miniatures Includes a complete Rivals deck for out-of-the-box play Contains 40 cards you can’t find anywhere else, including the Looncourt's unique Quest objectives
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- Other Warhammer
Warhammer Underworlds Starter Set
- $63.00
- Enter the Mirrored City with this perfect starter set for Warhammer Underworlds Everything you need to play: dice, cards, tokens, boards, and two warbands of push-fit models, no glue or paint needed Claim victory in fast-paced, 30 minute games of tactical arena combat for two players. Ages 12+
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- Other Warhammer
Warhammer Underworlds: Daggok’s Stab-Ladz
- $44.00
- A warband expansion for Warhammer Underworlds: Deathgorge, featuring four brutal n kunnin' Kruleboyz Includes a complete Rivals deck for out-of-the-box play Unleash carnage with 32 objective and power cards, plus four fighter cards
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- Other Warhammer
Warhammer Underworlds: Deathgorge – Rimelocked Relics Rivals Deck
- $30.00
- Harness the power of blood-magic relics in this Rivals deck for Warhammer Underworlds Includes 32 new cards, usable in Rivals, Nemesis, and Relic games For use by any warband, allowing those from past seasons to join Rivals and Nemesis games
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